We explore how the interactive capacities of architecture and technology can be leveraged to foster hybrid engagements across physical and digital environments. Recognizing the opportunities and challenges within our existing communication infrastructures, as revealed by the pandemic, we sometimes create workshops that experiment with digital tools and hybrid workflows. Our ambition is to identify methods that democratize the design process, making architecture more accessible to communities impacted by our work. Following more than a year of conversations with homeowners, city officials, and community organizers who are connected to the process of vacant building reuse in Detroit, Build a Chair = Reframe a House was an engagement workshop that connected skillbuilding with design imagination. Participants practiced framing the walls, floors, and roof of a house by working together to build a custom chair that features all of the typical details of residential wood-frame construction. Afterwards, participants experimented with extended reality tools to stage and image their chairs as part of an inhabited home. Holding Pattern is a board game that shares knowledge about the process of vacant building reuse. The game engages players in the actors, materials, and processes of reuse through an imaginative blend of physical and digital game components. Landscape Awakening was an event challenging contemporary perceptions of landscapes, often shaped by idealized images found in desktop wallpapers. Developed as part of José Ibarra’s Table Manners series, this event juxtaposed a video-making workshop with an immersive environment, asking participants to reinvent physical and virtual desktops to confront the harsh realities of environmental degradation. A selection of images from these workshops are featured here. For more information on Build a Chair = Reframe a House, Holding Pattern, or Table Manners, click on the links provided. Build a Chair = Reframe a House HOUSE-CHAIR Design, Construction, and Manual: Laura Marie Peterson, Mardy Hillengas, Stephanie Rosas HOUSE-WORLDS Augmented Reality and Set Design: Cyrus Peñarroyo, Akash Dhanturi Workshop Proposal, Narrative, Planning, and Outreach: De Peter Yi, Owen Sims, Heather Cheng Photos: Yojairo Lomeli Location: Detroit, Michigan Year: 2023 Holding Pattern Research and Game Development: De Peter Yi, Wendy Hahn, Zachary Lewis, Liv Adkins, Anneke Hoskins Workshop and Furniture Fabrication: De Peter Yi, James Hummeldorf Augmented Reality: Cyrus Peñarroyo, Xuanshu Lin Photos: Ayoub Adil Location: Cincinnati, Ohio Year: 2024 Landscape Awakening Team: Cyrus Peñarroyo, José Ibarra Photos: Martina Grbac Location: Denver, Colorado Year: 2024 These workshops were made possible by grants from the University of Michigan, University of Cincinnati, University of Colorado-Denver, and the Taubman College of Architecture + Urban Planning at the University of Michigan.